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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]]
In this episode, Rands is joined by one of the most accomplished collectible game designers of all time: Chuck Kallenbach.
Since their introduction in 1993, Chuck has never stopped being involved with Collectible / Trading Card Games. His over his career, he has designed thousands of cards for over 25 games (both digital & physical). He is even the recipient of 2 Origin Awards for Best TCG Design.
In this first instalment of our interview Chuck shares his experiences working on some of popular culture's biggest properties: Star Wars, Star Trek & Lord of the Rings. He tells us about his experiences translating some of film's most loved characters into CCG game pieces & even tells us about the now-canon characters he got the chance to create for those properties.
Find CCGHistory:
twitter.com/CCGhistory
Facebook/CCGhistory
NOTE: This is only PART 1 of our Chuck Kallenbach interview. As this single episode will be split over 2 podcast, be aware that the shows closing segments (Community Questions & Kracken Questions) will only be featured in PART 2. The following instalment of this interview will be posted as The Booster Pack #008 within a week of this episode going live.
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]]
In this episode, Rands is joined by one of the most accomplished collectible game designers of all time: Chuck Kallenbach.
Since their introduction in 1993, Chuck has never stopped being involved with Collectible / Trading Card Games. His over his career, he has designed thousands of cards for over 25 games (both digital & physical). He is even the recipient of 2 Origin Awards for Best TCG Design.
In this first instalment of our interview Chuck shares his experiences working on some of popular culture's biggest properties: Star Wars, Star Trek & Lord of the Rings. He tells us about his experiences translating some of film's most loved characters into CCG game pieces & even tells us about the now-canon characters he got the chance to create for those properties.
Find CCGHistory:
twitter.com/CCGhistory
Facebook/CCGhistory
NOTE: This is only PART 1 of our Chuck Kallenbach interview. As this single episode will be split over 2 podcast, be aware that the shows closing segments (Community Questions & Kracken Questions) will only be featured in PART 2. The following instalment of this interview will be posted as The Booster Pack #008 within a week of this episode going live.