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How do you know when it's time to end the story of a character, arc, or campaign? When do you keep going and when do you say goodbye? Why are endings so hard?
For a little bit on the psychology of story endings, check out Malcolm Gladwell's episode of Revisionist History, linked below:
In this segment of the Dragon Mind TTRPG Podcast, John and Stephanie borrow brilliance from our world's most insightful minds to become better game masters, players, and people.
This podcast is a proud member of the Darkmore Podcast Network. To discover more content from its members, visit darkmorepodcasts.com
Want to poke us about a question or have feedback about the podcast?
Send us an email at [email protected]
Credit to https://www.FesliyanStudios.com for the background music
By John TanakaHow do you know when it's time to end the story of a character, arc, or campaign? When do you keep going and when do you say goodbye? Why are endings so hard?
For a little bit on the psychology of story endings, check out Malcolm Gladwell's episode of Revisionist History, linked below:
In this segment of the Dragon Mind TTRPG Podcast, John and Stephanie borrow brilliance from our world's most insightful minds to become better game masters, players, and people.
This podcast is a proud member of the Darkmore Podcast Network. To discover more content from its members, visit darkmorepodcasts.com
Want to poke us about a question or have feedback about the podcast?
Send us an email at [email protected]
Credit to https://www.FesliyanStudios.com for the background music