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This is an episode from BosBattle, the predecessor to How Indie Games Get Made.
Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio.
Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle.
Music by Jesse Gertz: http://jessegertz.com/.
Mastering by Kegan Zema: https://www.keganzema.com/.
Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.
This is an episode from BosBattle, the predecessor to How Indie Games Get Made.
Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio.
Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle.
Music by Jesse Gertz: http://jessegertz.com/.
Mastering by Kegan Zema: https://www.keganzema.com/.
Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.