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This week, we dive into two massive October launches! First, our full impressions of Clive Barker's Hellraiser: Revival—unpacking its stellar body-horror presentation, slick PC optimization, genuinely engaging puzzles, and how clunky early melee combat gives way to satisfying puzzle box powers and firepower. Then, we take the wheel in Star Wars: Galactic Racer, breaking down its blistering sense of speed and that frantic thrill of piloting a scrap-heap deathtrap on the brink of detonation.
We also touch on Gears of War: E-Day delivering a straightforward, punchy cover-shooter campaign with smart open-world elements, share lingering thoughts on Ace Combat 8: Wings of Theve, and map out the rest of October's gauntlet—including the multi-stage rollout for Modern Warfare 4, why we're waiting on Final Fantasy Resonance, and the impending drop of Phantom Blade Zero!
This week, we deliver our full review of Control Resonant after rolling credits! From its reality-warping open-world Manhattan sandbox to an absolute audio/visual showcase, find out why it earned an easy 9/10 and stands as our favorite Remedy Entertainment game to date. Then, we take to the skies in Ace Combat 8: Wings of Theve—breaking down its jaw-dropping visual presentation, classic arcade dogfighting roots, and the frustrating mission pacing and difficulty spikes when your aircraft upgrades fall behind.
To round out the episode, we preview an explosive launch week featuring Gears of War: E-Day, Star Wars: Galactic Racer, and Hellraiser: Revival, plus an editorial chat on why the industry's shift toward tighter, shorter games at lower price points is a massive win for players.
This week, we take a deep dive into Silent Hill: Townfall for our full review. Does Screen Burn and Konami’s first-person psychological horror deliver on its eerie Scottish atmosphere, or do its overt Silent Hill 2 callbacks and PC technical hiccups hold it back? We also share our first impressions of Remedy’s Control Resonant, looking at how its sprawling, open-world Manhattan sandbox and pulled-back camera reshape the combat flow.
To wrap up, we explain why Shin Megami Tensei: Strange Journey remains an unmatched dungeon-crawling experience on the original Nintendo DS hardware, followed by a preview of October's massive release calendar—including Ace Combat 8, Star Wars: Galactic Racer, Gears of War: E-Day, and Hellraiser: Revival!
This week, we take a hard look at Sony: what is going on with the PlayStation brand, and why are we in the middle of a collective existential crisis regarding its first-party direction, pricing, and hardware ecosystem? We also share hands-on impressions of Marvel's Wolverine now that it's in our hands, go over early impressions of the NYXI Hyperion 3 Ultra joy-con replacements on the Nintendo Switch 2, and discuss a pleasant surprise in the Hellraiser: Revival demo. Finally, we look ahead to late September’s horror-heavy drops with Silent Hill: Townfall and Remedy's Control Resonant!
This week, we unpack a massive week of gaming news and impressions! First, we dive into Onimusha: Way of the Sword—Capcom is officially on fire with an easy top 5 contender for the year. We look at the surprisingly lukewarm early review scores for Marvel's Wolverine, share impressions from the Crazy Taxi: World Tour Closed Network Test, and react to the official November 5th release date for the Zelda: Ocarina of Time remake!
Then, it's all about BlizzCon: an open-world StarCraft shooter, the official reveal of Diablo V and its Netflix series, World of Warcraft: Forever delivering true "Classic Plus," a surprise new Warcraft III campaign shadow-drop, and Diablo IV heading to Switch 2!
This week, we dive back into Metal Gear Solid 4—unpacking its war economy themes, heavy cutscene-to-gameplay ratio, how its DNA paved the way for MGSV and Death Stranding, and why the pacing helps make sense of the Shenmue divide. Then, we share hands-on impressions from the WARDOGS playtest (channeling Battlefield 6 meets Tarkov with its own mercenary economy), break down why Onimusha: Way of the Sword feels like peak Capcom action, and look at the Final Fantasy Resonance demo to see how its mobile gacha origins translate to console. To wrap up, a trip down memory lane unearthing the New 3DS XL and DSi XL to jump into Shin Megami Tensei: Strange Journey!
We kick off this week with our breakdown of the Grand Theft Auto VI: Extended Look on Netflix and our favorite reveals from Gamescom 2026—including Final Fantasy VII: Revelation, Rainbow Six Tactics, and the wild alternate-history RPG Showa American Story. We also dive into Microsoft’s game-changing "Disc-to-Digital" initiative. Then, we get into hands-on beta impressions with The Duskbloods and the Modern Warfare 4 Switch 2 beta: it looks rough and controls strangely on stock hardware, but is there still fun to be had? Plus, handheld ergonomics with the NYXI Hyperion 3 Ultra and what’s brewing for the next Nintendo Direct!
Welcome back to Episode 57 of Boss Run! Housh here, and this week we are breaking down hands-on beta impressions, server chaos, huge map updates, and the massive schedule of game showcases happening this week.
Here is what we are covering on the show:
🏝️ Battlefield 6: Wake Island & Top Gun Update: Don’t sleep on this update or let the Top Gun promotional crossover turn you away. The 10th iteration of Wake Island is legitimately fantastic, and the naval/air flow feels right at home in BF6.
🩸 The Duskbloods Closed Network Test: Waking up for a 6:00 AM session only to have FromSoftware cancel it due to technical issues was rough, but I finally got into subsequent testing windows. I break down the dense mechanics, the steep tutorial learning curve, match pacing, and my hands-on impressions before jumping back in for late-night sessions.
💥 Modern Warfare 4 Beta Impressions: The beta is live and it feels like a genuine engine overhaul. The visual fidelity and grounded gunplay bring back heavy Modern Warfare (2019) vibes, while the menu layout and nostalgic Xbox 360-style "Blades" UI design make navigating classes and lobbies an absolute treat.
📅 Big Showcase Schedule This Week:
Gamescom Opening Night Live 2026 (Tuesday, August 25): Pre-show starts at 1:30 PM EDT, Main Show at 2:00 PM EDT on YouTube and Twitch. Expecting big looks at Gears of War: E-Day, Final Fantasy VII: Revelation, The Witcher 3 expansion, and more.
Grand Theft Auto VI: An Extended Look (Thursday, August 27): Netflix subscribers get the 6-hour exclusive early broadcast at 3:00 PM EDT, followed by the global free release on Rockstar's YouTube channel at 9:00 PM EDT.
Welcome back to Episode 56 of Boss Run! Housh here, and this week we are neck-deep in hands-on multiplayer impressions, upcoming release dates, and a massive double-beta weekend right on the horizon.Here is what we are breaking down on the show this week:
🩸 Gears of War: E-Day Beta Impressions: After spending time with the recent beta, I break down how the movement, gunplay, and new Unreal Engine 5 maps feel in action. We also look at the launch roadmap leading up to the full October 6th release (or October 1st for early access).
💥 Call of Duty: Modern Warfare 4 Beta Breakdown: The multiplayer beta kicks off this Friday, August 21st! Weekend One runs from August 21–25 for pre-orders and Xbox Game Pass subscribers (capped at Level 20 with three core maps and a campaign preview). Weekend Two opens up completely free for everyone from August 28 – September 1, raising the cap to 40, bringing the Nintendo Switch 2 into the crossplay mix, and adding a Warzone Resurgence preview—though at this scale, let's be honest, we should probably just call it a demo.
⚔️ The Duskbloods Network Test Acceptance: I officially got into the closed network test for FromSoftware's upcoming PvPvE title, The Duskbloods, running across dedicated playtest blocks from Friday, August 21 through Sunday, August 23. I break down what to expect from the 8-player "Bloodsworn" combat and how I'm prepping for the massive double-beta weekend.
Which beta are you spending your weekend on—Modern Warfare 4 or The Duskbloods?
Episode 55 is packed! From an absolute nightmare scenario with a high-end OLED monitor to massive news about GTA VI and FromSoftware's newest game, here is everything we’re diving into this week:
🚿 OLED Monitor Rescue: What happens when a sneeze hits a fancy OLED panel? I share how cheap distilled water saved my screen from a catastrophic "snail trail."
🎮 Halo Combat Evolved Legendary: We finally finished the campaign! It was an absolute blast in co-op, even with a few brutal game crashes along the way.
⚔️ Beast of Reincarnation Impressions & Drama: It feels like a Stellar Blade clone, but is it worth sticking with? Plus, we break down the wild corporate background behind publisher Fictions, ex-Annapurna staff, and Jason Schreier’s reporting.
🔥 QuakeCon & 30 Years of Quake: Celebrating three decades of the legendary arena shooter and diving into Dawn of the Machine.⚙️ Gears of War Multiplayer Beta: Horde mode is an absolute blast, but VS mode is a sweatfest. Why shotgun wall-bouncers and mismatched FPS controls are making the learning curve brutal.
🚗 GTA VI "An Extended Look" Deal: Rockstar drops an unprecedented announcement—a 6-hour exclusive window on Netflix before hitting YouTube. What does this mean for the November release?
🩸 The Duskbloods Closed Network Test: I officially got accepted into FromSoftware’s PvPvE playtest on the Nintendo Switch 2! Breaking down the pre-load details and what to expect from the 8-player "Bloodsworn" combat sessions.
From the publisher's feed