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Designer of SSO and co-developer of Gaslands, Glenn come and tells us how he approaches making games.
Apologies for my mic quality, no idea what happened but will endeavor to get it fixed for next week.
By The Unicorn CollectiveDesigner of SSO and co-developer of Gaslands, Glenn come and tells us how he approaches making games.
Apologies for my mic quality, no idea what happened but will endeavor to get it fixed for next week.