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Ian, Dan, and Tony talk to Fertessa Allyse, designer of the upcoming game "Book of Villainy" about hitting the ground running while getting into board game design. We talk about real-life quality control (Fertessa's real-life gig) and how it relates to design.
You can reach out to her on twitter: @fertessa
You can also check out Book of Villainy on her website: www.bookofvillainy.wordpress.com
Hosts:
Tony - Designer - @beardedrogue
Ian - Developer - @ianzangdesign
Dan - Publisher - @letimangames
"There It Is" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org
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Ian, Dan, and Tony talk to Fertessa Allyse, designer of the upcoming game "Book of Villainy" about hitting the ground running while getting into board game design. We talk about real-life quality control (Fertessa's real-life gig) and how it relates to design.
You can reach out to her on twitter: @fertessa
You can also check out Book of Villainy on her website: www.bookofvillainy.wordpress.com
Hosts:
Tony - Designer - @beardedrogue
Ian - Developer - @ianzangdesign
Dan - Publisher - @letimangames
"There It Is" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org