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Casey and Jon continue their discussion of the origins of Braid: its final mechanics, the ending, structural pattern breaks, and the "biggest mistake" in the game!
Why are there puzzle pieces in the game? Where did the idea of the slow-down ring come from? How did Paula Abdul inspire the game?
Braid, Anniversary Edition has launched! You can pick it up on Steam, PlayStation, Nintendo Switch, Xbox, or play it via Netflix on mobile devices—maybe the one you're using now!
Host: Jonathan Blow
Guest: Casey Muratori
Producer: Jason Brisson
Editor: Will Torbett
Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito Romero and "Borrela d'Aragon" by Eric Montbel)
4.7
1313 ratings
Casey and Jon continue their discussion of the origins of Braid: its final mechanics, the ending, structural pattern breaks, and the "biggest mistake" in the game!
Why are there puzzle pieces in the game? Where did the idea of the slow-down ring come from? How did Paula Abdul inspire the game?
Braid, Anniversary Edition has launched! You can pick it up on Steam, PlayStation, Nintendo Switch, Xbox, or play it via Netflix on mobile devices—maybe the one you're using now!
Host: Jonathan Blow
Guest: Casey Muratori
Producer: Jason Brisson
Editor: Will Torbett
Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito Romero and "Borrela d'Aragon" by Eric Montbel)
2 Listeners
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