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On the hunt for Zag in the Shadowfell, the remainder of the Champions of Greyhaven blunder their way through a prison guard "cop bar" and enter into a fighting ring to try and get information on how to spring their falsely accused ally. Grom learns how to wild shape into a table, Efimia grows a flawless mustache to put on the charm, Selene overestimates Grom's abilities, and Zag learns that he might be stuck in the Shadowfell prison for much longer than he anticipated.Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
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By Knocked Prone - D&D Podcast4.9
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Send us a text
On the hunt for Zag in the Shadowfell, the remainder of the Champions of Greyhaven blunder their way through a prison guard "cop bar" and enter into a fighting ring to try and get information on how to spring their falsely accused ally. Grom learns how to wild shape into a table, Efimia grows a flawless mustache to put on the charm, Selene overestimates Grom's abilities, and Zag learns that he might be stuck in the Shadowfell prison for much longer than he anticipated.Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
Support the show