Script Lock

Brendon Chung & Brie Code


Listen Later

Brendon (creator of Barista, Gravity Bone, Flotilla, Air Forte, Atom Zombie Smasher, and Thirty Flights of Loving) and Brie (formerly of Ubisoft Montreal where she worked on the AI systems for the Assassin's Creed franchise and was lead programmer on Child of Light) join us on our very first episode to discuss narrative systems, whether or not cutscenes are evil, the systemic possibilities of a game based on The Good Wife, procedurally generated stories and level design, what an open world game without a main quest would be like, silent protagonists, if narrative is a game mechanic, and much more!

Our Guests on the Internet

Brendon's Website and Twitter

Brie's Website and Twitter

Stuff We Talked About

A Pattern Language: Towns, Buildings, Construction by Christopher Alexander

'Narrative is not a game mechanic' by Raph Koster

Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

...more
View all episodesView all episodes
Download on the App Store

Script LockBy Max Folkman, Nick Folkman

  • 4.9
  • 4.9
  • 4.9
  • 4.9
  • 4.9

4.9

36 ratings


More shows like Script Lock

View all
Three Moves Ahead by Idle Thumbs

Three Moves Ahead

473 Listeners

Game Studies Study Buddies by Ranged Touch

Game Studies Study Buddies

255 Listeners

Brad & Will Made a Tech Pod. by Brad Shoemaker, Will Smith

Brad & Will Made a Tech Pod.

478 Listeners

The 404 Media Podcast by 404 Media

The 404 Media Podcast

315 Listeners