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In this episode we dive into the numbers that shape your tabletop experience! From Dungeons & Dragons to Necromunda and beyond, we explore how attributes, skills, and stats define a character’s abilities, delving into classic characteristics like Strength, Dexterity, and Intelligence, and their derivatives like hit points and spell points. We'll also break down the difference between level-based and skill-based systems, compare broad versus linked skills, and discuss unique alternatives like elemental attributes in *Legend of the Five Rings* or stat pools in *Numenera*. Plus, we tackle skill bloat and the evolution of stats across various systems!
By Neonlithic4.3
33 ratings
In this episode we dive into the numbers that shape your tabletop experience! From Dungeons & Dragons to Necromunda and beyond, we explore how attributes, skills, and stats define a character’s abilities, delving into classic characteristics like Strength, Dexterity, and Intelligence, and their derivatives like hit points and spell points. We'll also break down the difference between level-based and skill-based systems, compare broad versus linked skills, and discuss unique alternatives like elemental attributes in *Legend of the Five Rings* or stat pools in *Numenera*. Plus, we tackle skill bloat and the evolution of stats across various systems!

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