In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 2 of this 4 part series, Stacey sets the player up so it can shoot a laser and refactors the player object to a ship object, making it easier to create the enemy ship. Resources: Part 1Part 3What Up GamesSuper Space Shooter on GitHubDownload UnityGames assets from Kenney