Lindsay and Steve talk with Steffen Baumgart, developer of the “Blood on the Clocktower” virtual town square, about how he developed the online interface for this social deduction game. They talk about the game, and how Steffen translated it from in-person to online during the pandemic. They also discuss how its real time features were implemented, and how it handles UX interactions like animations. Panel
- Lindsay Wardell
- Steve Edwards
Guest
Sponsors
- Dev Influencers Accelerator
- Level Up | Devchat.tv
Links
- Blood on the Clocktower Town Square
- GitHub | bra1n/townsquare
- Blood on the Clocktower
- Blood on the Clocktower - Shut Up & Sit Down Review - YouTube
- No Rolls Barred Play Trouble With Violets - Live on the July 2021 Megastream - YouTube
- GitHub: Steffen ( bra1n )
Picks
- Lindsay- Vue 3.2 Released!
- Lindsay- Cult of the Clocktower
- Steffen- Disco Elysium
- Steve- Tailwind UI E-Commerce
- Steve- standup.trex - Instagram
Contact Lindsay:
- Twitter: Lindsay Wardell ( @lindsaykwardell )
Contact Steve:
- Twitter: Steve Edwards ( @wonder95 )
- GitHub: Steve Edwards ( wonder95 )
- LinkedIn: Steve Edwards
Special Guest: Steffen Baumgart .Sponsored By:
- Top End Devs Coaching: If you have questions about how to grow your skills or take your career to the next level, join us on our next weekly coaching call. It's completely free.
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