
Sign up to save your podcasts
Or
Creating an MMO is no small feat. Lots of developers have attempted to do so, only for it to end poorly. So how have we learned from those mistakes? How are we planning on doing better? And how are we engaging and rewarding the community for helping us make Ember Sword the best game it can be?
Executive Producer Loren Roosendaal sits down with us to break down our approach to the development process, including shedding some light on a new, never before heard of PvE experience!
Want the developers of Ember Sword to answer your questions? Join the growing community on Discord at https://discord.gg/embersword and ask there! Subscribe to our newsletter over at https://embersword.com/ to stay up-to-date on all things Ember Sword.
Podcast links:
https://linktr.ee/embersword
FOLLOW US:
Twitter - https://twitter.com/playembersword
Reddit - https://www.reddit.com/r/EmberSword/
Facebook - https://www.facebook.com/PlayEmberSword
4.2
55 ratings
Creating an MMO is no small feat. Lots of developers have attempted to do so, only for it to end poorly. So how have we learned from those mistakes? How are we planning on doing better? And how are we engaging and rewarding the community for helping us make Ember Sword the best game it can be?
Executive Producer Loren Roosendaal sits down with us to break down our approach to the development process, including shedding some light on a new, never before heard of PvE experience!
Want the developers of Ember Sword to answer your questions? Join the growing community on Discord at https://discord.gg/embersword and ask there! Subscribe to our newsletter over at https://embersword.com/ to stay up-to-date on all things Ember Sword.
Podcast links:
https://linktr.ee/embersword
FOLLOW US:
Twitter - https://twitter.com/playembersword
Reddit - https://www.reddit.com/r/EmberSword/
Facebook - https://www.facebook.com/PlayEmberSword