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Games need powerful tech to come to life—but what does it really take to build and maintain the tech behind them? In this episode of Line of Fire, we explore the backbone of game development with Studio Infrastructure Engineers Navdeep Dhanjal and Stephen Rodriguez. From high-end PC builds to server farms, we’re breaking down the hardware, software, and behind-the-scenes problem-solving that keeps game studios running. How do teams balance performance, cost, and sustainability? What does it mean to be cutting edge? And just how much power does it take to make a AAA game? Tune in to find out.
By SharkmobGames need powerful tech to come to life—but what does it really take to build and maintain the tech behind them? In this episode of Line of Fire, we explore the backbone of game development with Studio Infrastructure Engineers Navdeep Dhanjal and Stephen Rodriguez. From high-end PC builds to server farms, we’re breaking down the hardware, software, and behind-the-scenes problem-solving that keeps game studios running. How do teams balance performance, cost, and sustainability? What does it mean to be cutting edge? And just how much power does it take to make a AAA game? Tune in to find out.