Built to Play

Built to Play 12: Voxels Versus Polygons


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This episode Bioshock Infinite is buried at sea along with the diginity of some JRPGs. Meanwhile Nintendo's earnings are way better than you'd think and soon we'll have all the voxels we could ever want thanks to Everquest. Plus an interview with TJ Lutz about Cloudberry Kingdom
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Built to PlayBy Built to Crew

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