Episode 3 of Gaming Couch.
A game can have the greatest story in the industry but if there is no way for the player to interact with it, will it be fun and engaging? Today, we look at some unique mechanics that make some games stand out in their genre. We will highlight Crypt of the Necrodancer, Vanquish, and Malifaux.
Quick note, I know during my discussion of Vanquish I had said Augmented Reality instead of Augmented REACTION (which is what it is really called) a few times. However, as the rule states, not fixing it in post. I want to keep it all natural. And I don't break my own rules.