
Sign up to save your podcasts
Or


Still reeling from their first battle, the party regroups and presses forward on their assignment—tracking down an unlicensed necromancer named Deklin.
Their search leads them to the Arcaneum, an elite academy for the magically gifted. There, amid dusty tomes and arcane protocols, they investigate a mysterious clue buried in the school’s library. What they find points to something far more complex than a routine and sinister.
With a new lead in hand, the party is left wondering: who exactly is Deklin—and what is Cosmo Corp aware of?
About House of Glass
Subscribe to follow the team as they uncover deeper mysteries across the Aetheris Expanse—one lead at a time.
Additional Music and Sound effects from Pixabay:
By denofdiceStill reeling from their first battle, the party regroups and presses forward on their assignment—tracking down an unlicensed necromancer named Deklin.
Their search leads them to the Arcaneum, an elite academy for the magically gifted. There, amid dusty tomes and arcane protocols, they investigate a mysterious clue buried in the school’s library. What they find points to something far more complex than a routine and sinister.
With a new lead in hand, the party is left wondering: who exactly is Deklin—and what is Cosmo Corp aware of?
About House of Glass
Subscribe to follow the team as they uncover deeper mysteries across the Aetheris Expanse—one lead at a time.
Additional Music and Sound effects from Pixabay: