Trapped and nowhere to go, our heroes must figure out their next move. Saved by a pair of goblins, a duergar, and a kobold, the party must find some way to overcome the Kuo-Toa horde.
Trapped and nowhere to go, our heroes must figure out their next move. Saved by a pair of goblins, a duergar, and a kobold, the party must find some way to overcome the Kuo-Toa horde.