The Flame Learning Channel

Camera Effects - Part 3 - Physical Glare and 3D lighting - Flame 2019


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In this video on Physical Glare, you’ll use the Action 3D lighting to help you create lighting effects including the physical lens glare.
The use-case for this scenario, is what if you wanted to add glare to a light, like head lamps for example, but the light source was never there to begin with?
So you’ll use 3D lights to position where you want the lighting and then through the Physical Glare SelectiveFX, you’ll create the light and introduce the lens light artefacts.
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