Dicefunctional

Campaign Two Session 28: The Setup and The Snatch


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Asher has a plan. In order to draw out the person who’s been hunting them within the three days Suero allotted them, he’ll use himself as bait by “turning himself in” to the Ghiran guards as a prime witness/suspect. A risky plan, but with it the party hopes to force their pursuer to move quickly… and hopefully make a mistake they can capitalize on to prove their own innocence.

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