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Cathleen Rootsaert is a remarkable creator. She wrote plot and dialogue for the video game Mass Effect 3 by BioWare, and edited dialogue for the studio’s Star Wars: The Old Republic and Mass Effect 2 games. In the late 1980s, along with rising improv stars Wes Borg, Neil Grahn, and Paul Mather, she co-founded the legendary Edmonton comedy troupe Three Dead Trolls in a Baggie, which had a brief run as a CBC television series.
She’s the playwright behind Mimi Amok, After You, Legacy, Make Me and Mama Mia! Me a Mama? which won the Sterling Award for outstanding new work. She also won the 2005 Alberta Playwriting Award for Abigail in Twilight. She appeared on the Ken Finkelman series The Newsroom and the Winnipeg Comedy Festival special I’m Becoming a Mother. She’s a core member of the two-decade strong live improvised soap opera Die Nasty!
In this episode of MF GALAXY, Cathleen Rootsaert discusses:
Along the way, Rootsaert refers to “beats” in a script, which is a specific stage playwriting term referring to how long it takes characters to seek their goal for a scene before changing their tactics.
By Minister FaustCathleen Rootsaert is a remarkable creator. She wrote plot and dialogue for the video game Mass Effect 3 by BioWare, and edited dialogue for the studio’s Star Wars: The Old Republic and Mass Effect 2 games. In the late 1980s, along with rising improv stars Wes Borg, Neil Grahn, and Paul Mather, she co-founded the legendary Edmonton comedy troupe Three Dead Trolls in a Baggie, which had a brief run as a CBC television series.
She’s the playwright behind Mimi Amok, After You, Legacy, Make Me and Mama Mia! Me a Mama? which won the Sterling Award for outstanding new work. She also won the 2005 Alberta Playwriting Award for Abigail in Twilight. She appeared on the Ken Finkelman series The Newsroom and the Winnipeg Comedy Festival special I’m Becoming a Mother. She’s a core member of the two-decade strong live improvised soap opera Die Nasty!
In this episode of MF GALAXY, Cathleen Rootsaert discusses:
Along the way, Rootsaert refers to “beats” in a script, which is a specific stage playwriting term referring to how long it takes characters to seek their goal for a scene before changing their tactics.