This is a crossover episode with The Amp Hour podcast (also made by Chris)
Welcome, Zack Freedman of Voidstar Lab
Zack Freedman is a prototyping engineer turned YouTuber who makes bombastic videos about 3D printed creations and getting projects across the finish line. He joins Chris to talk about his past hardware designs and what he will be building next.
Show Notes
0:00 Introduction2:05 What Zack is building (a computer)2:40 A water cooled oscilloscope3:40 How Zack got started4:40 Hackaday article5:20 Bluetooth heads up display5:40 Hoboken Hackerspace7:15 NYC electronics scene8:30 Working with artists10:00 Working on the set of Mr Robot11:05 Doing a first run prototype for a startup13:10 Building skills in high pressure environments and on consulting jobs17:45 Working on deadlines19:10 How many projects are in a single video?20:45 Building subassemblies21:30 Building projects “backwards” (outside in)23:00 Not thinking your idea is the last good idea you’ll ever have24:15 The prototyping mindset27:00 Ranking risk in a project29:15 Usability in wearable projects31:30 “The role of most prototypes is to try to kill the idea”33:30 What makes people want to buy a prototype?35:45 Minimizing features in any one prototype / test36:30 Consumer products should be shown to thousands before going to market38:00 YouTubers’ battle for attention (check out Voidstar Lab to see all of Zack’s videos)41:00 YouTube theories44:45 Zack’s persona47:00 Filming b-roll to keep things interesting51:00 YouTube comment positivity52:25 Maker Twitter54:00 Full time YouTube54:20 Changes in the hardware space since 201256:40 Prototyping tools58:30 “The Maker Movement”59:25 Working for industrial clients1:01:40 Focusing on the technology vs the purpose of the technology1:03:30 Building a project because you want the thing (output)1:05:30 Technology being used to move the world forward1:07:15 What will Zack build in the future?1:09:40 The Cyberdeck1:12:15 Cyberdeck cafe Discord1:13:10 Building on a stream vs on a video (streams happen on Zack’s Patreon every Monday and Friday)1:14:40 Previously wanting to go into game design1:16:30 Providing a representation of what people think the process is1:17:20 People think IronMan is reality1:18:20 Bringing people into the field1:20:25 “Finish more projects”1:23:30 Going beyond the getting started projects1:26:20 People genuinely interested in a topic will skip beginner classes1:27:35 Engineering is intrinsically solitary1:29:30 Trying to figure out gender discrepancies in making1:31:05 “What’s it like to put yourself out there?”1:32:30 Putting yourself out there will help you find more positive feedback1:35:05 Building community1:37:00 Finding Zack’s work and joining his communityPatreonYouTubeDiscordTwitterInstagram1:38:40 ConclusionThank you for supporting The Contextual Electronics Podcast! Here’s how you can follow and help us grow:
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