Chapter Select

Chapter Select

By Max Roberts & Logan MooreTV & FilmLeisureVideo Games
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Chapter Select episodes

  • S2E10 - God of War: Sons of Sparta

    We are back in Greece, but it's not what you think! A surprise 2D adventure takes Max Roberts and Logan Moore back to Kratos' youth to explore, battle, and learn about an untold story. Does Kratos and Deimos' origin bring glory to Sparta or is it unworthy of the God of War?

    God of War: Sons of Sparta
    • Developer – Mega Cat Studios and Santa Monica Studio
    • Platform – PlayStation 5
    • Release Date – February 12, 2026
    • Game Directors – Zack Manko and Nate Flynn
    • Producer – Jeff Ketcham
    • Composer – Bear McCreary (and Logic)

    Metacritic – 64/100

    Links
    • God of War: Sons of Sparta Wikipedia
    • God of War Greek Trilogy Remake in Development - PlayStation Blog
    • God of War TV Series First Look
    • Logan's Review of Sons of Sparta
    • God of War: Betrayal Review - IGN
    • How Long to Beat God of War: Sons of Sparta
    • Super Mario Titans and the Duality of Leaks - Max Frequency
    • Zelda and Star Fox Rumored for Nintendo's 2026 - Max Frequency
    • The Leak of Ocarina of Time's Remake Robbed Us - Max Frequency
    • Mega Cat Studios Wikipedia
    • S7E6 - Metroid Prime 4 - Beyond
    • Rotoscoping - Wikipedia
    • Some Things Never Change - Max Frequency
    • Screenshot of Sons of Sparta
    • HD-2D
    • Soundtrack
      • Music
      • Spotify
      • YouTube
    • Halo Epilogue John Mayer - Martin O'Donnell
    • All Upcoming Santa Monica Studio Games in Development (Confirmed & Rumored Projects) - Fandom Wire
    • Where Did the Price Drops Go - Max Frequency
    • PS3 $299 Ad
    • God of War: Laufey Gameplay Reveal - PlayStation
    • MFP 52 - "Not Anymore You Filthy Sony Ponies" with Logan Moore

    This episode was originally recorded on April 28, 2026.

    Logan Moore

    • Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Episode Cover Art "Headless roman statue in black and white" by Salvatore Favata on Unsplash, designed by Max Roberts

    1 hr 55 min
  • S5E25 - Resident Evil Requiem

    We are going back to Raccoon City! So pack your zombie survival kits and uncover the mysteries with Max Roberts and Logan Moore alongside special guests Michael Ruiz and Ricky Frech! Can action and horror be perfectly balanced or are those ambitions better off buried like RC was nearly 30 years ago?

    Resident Evil Requiem
    • Developer – Capcom
    • Platform – PlayStation 5, Xbox Series, Switch 2, and PC
    • Release Date – February 27, 2026
    • Game Director – Koshi Nakanishi
    • Producers – Masachika Kawata and Masato Kumazawa
    • Composers – Nao Sato, Masahiro Ohki, Shigeyuki Kameda, and Joseph Holiday

    Metacritic – 89/100

    Links
    • Resident Evil Requiem Wikipedia
    • S5E13 - Resident Evil 9 Hopes & Dreams
    • Logan's Review of Resident Evil Requiem
    • Logan's Review of Resident Evil 2
    • DS Staff's Review of Resident Evil 3
    • RE Engine Out Here Doing…Education
    • Resident Evil Requiem - Digital Foundry Analysis
    • PlayStation Raises the PS5 Price Again
    • Soundtrack
      • Ô£�Music
      • Spotify
      • YouTube

    This episode was originally recorded on March 25, 2026.

    Logan Moore

    • Comicbook.com

    Michael Ruiz

    • Bantam Banter

    Ricky Frech

    • Bantam Banter
    • Comicbook.com
    • IGN

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Illustration generated by chatGPT, prompted by Logan Moore.

    1 hr 51 min
  • S7E6 - Metroid Prime 4: Beyond

    Samus is back! Chatterbox Max Roberts and fanboy trooper Logan Moore return to the Prime franchise to read the minds of the developers. Was Retro Studios able to go beyond their own classics or was the team frozen in time?

    You can download a copy of this episode's transcript here.

    Metroid Prime 4: Beyond
    • Developer – Retro Studios
    • Platform – Nintendo Switch and Switch 2
    • Release Date – December 4, 2025
    • Game Director – Bill Vandervoort
    • Producers – Jeff Moreaux, Kensuke Tanabe, and Risa Tabata
    • Composers – Kenji Yamamoto and Minako Hamano

    Metacritic – 78/100

    Links
    • Metroid Prime 4: Beyond Wikipedia
    • Weird Al Performing White & Nerdy in Orlando (The Strings Attached show Max went to in 2019)
    • Weird Al's The Ridiculously Self-Indulgent, Ill-Advised Vanity Tour
    • Metroid Prime 4 is Really Here
    • Logan's Review of Metroid Prime 4: Beyond
    • Metroid Prime 4 - First Look - Nintendo E3 2017
    • Nintendo Delaying Metroid Prime 4 is Fine Because Metroid Games Aren't That Great Anyway
    • Kingdom Hearts missed an entire console generation…
    • Metroid Prime 4 is Rebooting Development, Retro Studios in Charge
    • Metroid Dread Nearing Completion (Back in 2007)
    • The Legend of Zelda: A Link Between Worlds' dungeon design – GMTK
    • Full Famitsu Interview Translated
    • Metroid Prime 4 - 100% Ending + Secret Sylux Origin Movie Full
    • Soundtrack
      • Nintendo Music Special Release
      • YouTube
    • Season 8 - Castlevania
    • S5E13 - Resident Evil 9 Hopes & Dreams

    This episode was originally recorded on January 9, 2026.

    Logan Moore - Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 53 min
  • S7E5 - Metroid Prime 3: Corruption

    It is time for Samus to take to the stars! Corrupted hunters Max Roberts and Logan Moore explore the galaxy to see if motion controls are a cure or disease for the famous Bounty Hunter. Was Metroid Prime 3: Corruption an overcorrection or a must own that Wii would like to play?

    You can download a copy of this episode's transcript here.

    Metroid Prime 3: Corruption
    • Developer – Retro Studios
    • Platform – Nintendo Wii
    • Release Date – August 27, 2007
    • Game Director – Mark Pacini
    • Producer – Kensuke Tanabe
    • Composers – Kenji Yamamoto , Minako Hamano, and Masaru Tajima

    Metacritic – 90/100

    Links
    • Metroid Prime 3: Corruption Wikipedia
    • Nintendo E3 2006, Reggie's Metroid Prime 3 Quote
    • Nintendo E3 2007, Bill's Metroid Prime 3 Quote
    • Metroid Prime 3 "Wii Would Like to Play" Commercial
    • PrimeHack
    • Long Time Metroid Hater Logan Moore
    • Soundtrack
      • YouTube

    This episode was originally recorded on August 9, 2025.

    Logan Moore

    • Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 28 min
  • S7E4 - Metroid Prime Hunters

    The hunt is on! Bounty Hunters Max Roberts and Logan Moore rush into a new system to see if the Metroid Prime experience can be taken on the go. Were the ambitions of portable 3D FPS action too much for Nintendo or did dual screens mean double the fun?

    You can download a copy of this episode's transcript here.

    Metroid Prime Hunters
    • Developer – Nintendo Software Technology
    • Platform – Nintendo DS
    • Release Date – March 20, 2006
    • Game Director – Masamichi Abe
    • Producers – Kensuke Tanabe, Shigeki Yamashiro, and Robert Champagne
    • Composers – Lawrence Schwedler and James Phillipsen

    Metacritic – 85/100

    Links
    • Metroid Prime Hunters Wikipedia
    • Nintendo DS Thumb Stylus
    • Nintendo Software Technology
    • Metroid Prime Hunters: First Hunt
    • Remastering DS Games for 3DS - Widescreen, Dual Analog & More – Good Vibes Gaming
    • Metroid Prime Hunters Opening Cinematic
    • Wii U Virtual Console DS Games
    • Soundtrack
      • YouTube

    This episode was originally recorded on May 31, 2025.

    Logan Moore - Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 25 min
  • S7E3 - Metroid Prime 2: Echoes

    Light Samus! Dark Samus! Luminoth sympathizer Max Roberts and Ing supporter Logan Moore split a planet in half just to see if Metroid Prime 2: Echoes could follow-up Retro Studios smash hit. Are two worlds better than one or were ambitions squashed like a bug?

    You can download a copy of this episode's transcript here.

    Metroid Prime 2: Echoes
    • Developer – Retro Studios
    • Platform – Nintendo GameCube and Wii
    • Release Date – November 15, 2004
      • Metroid Prime Trilogy - August 24, 2009
    • Game Director – Mark Pacini
    • Producers – Bryan Walker, Kenji Miki, and Kensuke Tanabe
    • Composer – Kenji Yamamoto

    Metacritic – 92/100

    Links
    • Metroid Prime 2: Echoes Wikipedia
    • PrimeHack
    • Ikaruga
    • Losing to the Boost Guardian a Whole Bunch
    • Dark Samus
    • Kingdom Hearts 2 Final Mix Secret Ending
    • Metroid Prime 2: Echoes 100% Ending
    • Soundtrack
      • YouTube

    This episode was originally recorded on October 25, 2024.

    Logan Moore - Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 27 min
  • S7E2 - Metroid Prime: Federation Force

    Time to squad up Federation trooper! Mech masters Max Roberts and Logan Moore drop into the infamous team-shooter galaxy of Federation Force. Was Next Level Games' multiplayer outing distilled Metroid Prime or a fiasco best forgotten in the annals of 3DS history?

    You can download a copy of this episode's transcript here.

    Metroid Prime: Federation Force
    • Developer – Next Level Games
    • Platform – Nintendo 3DS
    • Release Date – August 19, 2016
    • Game Director – Jason Carr
    • Producers – Paul Martin, Rob Davidson, and Kensuke Tanabe
    • Composers – Chad York, Darren Radtke, and Mike Peacock

    Metacritic – 64/100

    Links
    • Metroid Prime: Federation Force Wikipedia
    • MFP36 - "I will be Flabbergasted" with Logan Moore
    • Petition for cancelation of Metroid Prime: Federation Force
    • Federation Force's trailer is no longer the most disliked Nintendo video
    • An Interview with Kensuke Tanabe
    • Federation Force Pricecharting
    • Nintendo Buys Next Level Games
    • Metroid Prime: Federation Force - Secret Ending
    • Metroid Prime 4: Beyond's Reference to Federation Force
    • Soundtrack
      • YouTube
    • Metroid Blast from Nintendo Land

    This episode was originally recorded on June 28, 2024.

    Logan Moore - Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 15 min
  • S7E1 - Metroid Prime Remastered

    Unidentified distress beacon received! Bounty hunters Max Roberts and Logan Moore answer the call to investigate Tallon IV and Metroid's pivotal move into first-person. Did a Texas-based studio really make one of the all-timers or was Samus better off left in the 90s?

    You can download a copy of this episode's transcript here.

    Metroid Prime
    • Developer – Retro Studios
    • Platform – Nintendo GameCube and Nintendo Switch
    • Release Date – November 18, 2002
      • Remastered - February 8, 2023
    • Game Director – Mark Pacini
    • Producers – Shigeru Miyamoto, Kensuke Tanabe, Kenji Miki, Akira Otani, and Michael Mann
    • Composers – Kenji Yamamoto and Kouichi Kyuma

    Metacritic – 97/100 (GC) 94/100 (Switch)

    Links
    • Metroid Prime Wikipedia
    • Metroid Prime: Blast Ball
    • Millennial Gaming Speak – Episode 5 - Nintendo News and Kojima Confusion
    • Metroid Prime's various endings
    • S1E3 - Paper Mario - The Thousand-Year Door
    • The World Design of Dark Souls | Boss Keys – GMTK
    • The World Design of Metroid Prime | Boss Keys – GMTK
    • MIGS 2007: Retro Studios On The Journey Of Metroid Prime
    • Metroid Prime Roundtable QA
      • Miyamoto's quote on the Morph Ball was in regards to just the third-person element, not the game at large. My apologies.
    • My Journey to Becoming a Map Maker – A Video Essay
    • Soundtrack
      • Nintendo Music
      • YouTube

    This episode was originally recorded on October 14, 2023.

    Logan Moore

    • Comicbook.com

    Max Frequency - Max's home online

    The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.

    Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts

    1 hr 30 min
  • S7E0 - Season 7 is Metroid Prime

    Welcome to Season 7 of Chapter Select! Respond to the distress beacon with Scan Visor aficionado Max Roberts and Morph Ball enthusiast Logan Moore as they explore the Metroid Prime series. Along the way, they'll lose some power-ups, chart derelict civilizations, and mod the heck out of Samus as they—along with Nintendo—push the Metroid franchise into the unknown reaches of space and game design.

    It has been a very long time coming—both for Metroid Prime 4: Beyond and this season of Chapter Select. We have been hard at work on this season since its announcement two years ago and now, just like Retro Studios, are prepared to share its impending release plan with you all.

    You can read a copy of this episode's transcript here.

    Our signature bounce back-and-forth structure has given us a delightful order this time around. Besides the hilarity of Federation Force (what I have been affectionately calling Feddie Force) being our second episode, I like the console and handheld flip-flopping. Here is the release schedule for Season 7:

    - Episode 1 – Metroid Prime Remastered (2025) is releasing on October 1, 2025. - Episode 2 – Metroid Prime: Federation Force (2016) is releasing on October 15, 2025. - Episode 3 – Metroid Prime 2: Echoes (2004) is releasing October 29, 2025. - Episode 4 – Metroid Prime Hunters (2006) is releasing November 12, 2025. - Episode 5 – Metroid Prime 3: Corruption (2007) is releasing on November 26, 2025. - Episode 6 – Metroid Prime 4: Beyond (2025) will release after we both beat the game.

    This season has been a journey to record with the ups and downs of life woven throughout its production. We recorded our first episode on October 14, 2023—just shy of two years to the day of its release. I've been editing the episodes over the last two months and it has been a strange treat to relive the games and show. I think that is a testament to both the show and this franchise of games we chose to play.

    You may notice that there are no guests this season. The season's production cycle and our *long* play sessions didn't make it very conducive to have guests on the show. Even if we were dialed in, we had a difficult time getting guests for the Metroid Prime season. Our Castlevania season was/is a different story and I hope to reconfirm the guests we pitched ages ago. I do think a season of this size (just six episodes) makes our journey through the *Prime* series more intimate with just the two of us

    The art has been a two year struggle for me and I have landed on a similar idea to Season 5 – Resident Evil. Each episode will showcase a planet and a stylized logo to help indicate the episode's subject. It's taken me ages to land on this design.

    I am...relieved this season is coming out. There were times over the last two years that I thought it'd be better to can the entire show. Along the way, we lost some power-ups, armor, and had to explore new territories. I am glad we persevered, explored, and finished what we set out to do. This season is great. Make sure to subscribe wherever you listen to podcasts. I hope you enjoy.

    13 min
  • S6E21 - Pokémon Black 2 and White 2 - Super Edition

    It is time for the Season 6 finale! Reformed Team Plasma members Max Roberts and Logan Moore return to Unova to see how much has really changed in the intervening two years. Has the true potential of Pokémon been harnessed by Game Freak's cold calculations or is the real power from the bond between fans and the monsters.

    On Super Chapter Select: Logan tells Max all about his big Christmas plans.

    You can download a copy of this episode's transcript here.

    Pokémon Black 2 and White 2
    • Developer - Game Freak
    • Platform - Nintendo DS
    • Release Date - October 7, 2012
    • Game Directors - Takao Unno
    • Producers - Hitoshi Yamagami, Shusaku Egami, and Junichi Masuda
    • Composers - Go Ichinose and Hitomi Sato

    Metacritic - 80/100

    Links
    • Pokémon Black 2 and White 2 Wikipedia
    • What Happened to Pokemon Gray & Pokemon Z - Did You Know Gaming
    • There Will Never be Another Pokémon Player like Ray Rizzo
    • Iwata Asks about HeartGold and SoulSilver
    • Debunking the Rumor that Iwata fit Kanto into Gold and Silver - Did You Know Gaming
    • Soundtrack
      • Music
      • YouTube

    This episode was originally recorded on December 23, 2023.

    @ChapterSelect

    Max's Twitter @MaxRoberts143

    Logan's Twitter @MooreMan12

    Researcher, Editor, and Producer – Max Roberts

    Hosted by Logan Moore & Max Roberts

    Art inspired by the Pokémon White 2 start screen, designed by Max Roberts. Font by MaurizioVit on DeviantArt.

    1 hr 38 min

About Chapter Select

From the publisher's feed

Chapter Select is a seasonal retrospective podcast. Hosts Max Roberts and Logan Moore pick a series to bounce back and forth between its entries, exploring their evolution, design, and legacy. Each…

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