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Character death makes for a better game. I recap the recent article on Wobblies & Wizards, telling why I believe running a lethal game makes for a better game. I address a few perspectives that I feel misunderstand why it is an element of the game we should not avoid, and how it makes the game more interesting, gives it more depth and engages players.
By Logar The Barbarian4.4
3030 ratings
Character death makes for a better game. I recap the recent article on Wobblies & Wizards, telling why I believe running a lethal game makes for a better game. I address a few perspectives that I feel misunderstand why it is an element of the game we should not avoid, and how it makes the game more interesting, gives it more depth and engages players.