
Sign up to save your podcasts
Or
In this episode I talk to Charlie Helman, a game developer currently building a card game on the Defold engine. We discuss his work with Wizards of the Coast, Lua, Unity, Game engines, and a ton of other topics. Have a listen!
Thanks for listening to this episode of Citizen coder podcast. You can find links to anything we covered in the show notes. If you’d like to sponsor the show you can reach out to me at [email protected], or hit me up on twitter. Thanks, and as always, I’ll see you next time.
linkedin.com/in/andevr
https://twitter.com/Andevrs
Links:
https://playcanvas.com/
https://defold.com/
https://love2d.org/
Charlie's links:
https://twitter.com/charliehelman
https://vibery.gg/
In this episode I talk to Charlie Helman, a game developer currently building a card game on the Defold engine. We discuss his work with Wizards of the Coast, Lua, Unity, Game engines, and a ton of other topics. Have a listen!
Thanks for listening to this episode of Citizen coder podcast. You can find links to anything we covered in the show notes. If you’d like to sponsor the show you can reach out to me at [email protected], or hit me up on twitter. Thanks, and as always, I’ll see you next time.
linkedin.com/in/andevr
https://twitter.com/Andevrs
Links:
https://playcanvas.com/
https://defold.com/
https://love2d.org/
Charlie's links:
https://twitter.com/charliehelman
https://vibery.gg/