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We're of several minds on BioWare's sprawling third entry in the Dragon Age series. On the one hand, the core of the experience -- the characters, the scope of the world and the depth of the choices you make -- are all compelling and well-developed. On the other hand, 80-hour RPGs just aren't what they used to be, and it shows in the repetitive nature of the game's innumerable side quests and diversions from the critical path.
Questions for the Squatchcast crew? Send 'em to [email protected] and we'll answer the best ones on a future episode.
Thanks for listening, and please don't forget to subscribe on iTunes or Stitcher!
By Silicon Sasquatch5
66 ratings
We're of several minds on BioWare's sprawling third entry in the Dragon Age series. On the one hand, the core of the experience -- the characters, the scope of the world and the depth of the choices you make -- are all compelling and well-developed. On the other hand, 80-hour RPGs just aren't what they used to be, and it shows in the repetitive nature of the game's innumerable side quests and diversions from the critical path.
Questions for the Squatchcast crew? Send 'em to [email protected] and we'll answer the best ones on a future episode.
Thanks for listening, and please don't forget to subscribe on iTunes or Stitcher!