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In this episode, we delve into Chill, the classic horror role-playing game first released by Pacesetter Ltd in 1984, with a spotlight on its second edition published by Mayfair Games in 1990. We explore the origins of Chill, how it compares to its peers like Call of Cthulhu, and its unique approach to flexible character creation. We’ll talk system mechanics, from skill checks to fear and terror effects, and dig into the lore of SAVE, the secret organization at the heart of the game’s supernatural investigations. Join us for a deep dive into the eerie world of Chill and what makes this second offering a lasting classic for horror tabletop gaming fans.
By Neonlithic4.3
33 ratings
In this episode, we delve into Chill, the classic horror role-playing game first released by Pacesetter Ltd in 1984, with a spotlight on its second edition published by Mayfair Games in 1990. We explore the origins of Chill, how it compares to its peers like Call of Cthulhu, and its unique approach to flexible character creation. We’ll talk system mechanics, from skill checks to fear and terror effects, and dig into the lore of SAVE, the secret organization at the heart of the game’s supernatural investigations. Join us for a deep dive into the eerie world of Chill and what makes this second offering a lasting classic for horror tabletop gaming fans.

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