Tracing the Trend, A TONG Podcast

China’s Internet Cafes and the Rise of Esports


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China is home to the world’s largest gaming industry with League of Legends considered as the country's third most popular professional sport. We examine the communities and spaces in which grassroots esports originated - China’s internet cafes. As neighbourhood places to congregate, they appealed to certain members of society despite negative criticisms and strict policies, gaining recognition in recent years as a hotbed for gaming talent. Internet cafes and esports seem inextricably linked but are the lockdowns in 2020 starting to affect this relationship?

Our guest speaker for this episode is Karen Chiu, a technology journalist at SCMP who regularly covers social media, internet culture, games and the everyday experiences of netizens in China.

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Instagram: @tongglobal
Twitter: @tongdigital
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Tracing the Trend, A TONG PodcastBy TONG

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