NJ's Computation for Design

Class 03 B: Workshop - Vector & Point Data Structure


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These excerpts capture a workshop focused on the fundamental concepts of vectors and points within the context of design computing. The instructor guides students through various programming environments and libraries (like Processing, HTML Canvas, RhinoCommon, C#, and Python) to demonstrate how these basic geometric entities are represented and manipulated computationally. Key operations such as addition, subtraction, scaling, distance calculation, and cross/dot products are explained, often illustrating their implementation through code examples and their visual interpretation. The discussion also touches upon coordinate systems, planes, and transformations (translation, rotation, scaling), emphasizing that these seemingly complex geometric operations are built upon the core understanding of vectors and points. The overall aim is to provide students with a foundational understanding of these building blocks for creating and manipulating geometric data in design applications.


https://namjulee.github.io/njs-lab-public/work?id=2025-introductionToDesignComputation

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NJ's Computation for DesignBy NJ Namju Lee