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The divine reckoning continues as the Paladin-only party faces overwhelming undead forces, led by a brutal ogre zombie and a chilling wraith. With radiant smites, heroic steed-mounted charges, and siege weapon hijinks, the battle atop the fortress wall reaches its peak.🔥 Episode HighlightsCrawling Claws Chaos: Hom finally dispatches the swarm of severed hands swarming him—though not without theatrical narration.The Siege Escalates: Undead skeletons and zombies continue pouring in. One unlucky Paladin falls to a devastating Wraith crit.Mounted Mayhem: Two party members summon celestial steeds (including an elk!) to great effect, bringing radiant hooves to the undead.Ballista and Trebuchet Tactics: The team commandeers siege weaponry—culminating in a massive 37-damage hit from a trebuchet!💬 Memorable Moments“You can definitely catch these hands.”“Where have my fingers been?”“Not my elk!”“Time to die.”
4.9
1818 ratings
The divine reckoning continues as the Paladin-only party faces overwhelming undead forces, led by a brutal ogre zombie and a chilling wraith. With radiant smites, heroic steed-mounted charges, and siege weapon hijinks, the battle atop the fortress wall reaches its peak.🔥 Episode HighlightsCrawling Claws Chaos: Hom finally dispatches the swarm of severed hands swarming him—though not without theatrical narration.The Siege Escalates: Undead skeletons and zombies continue pouring in. One unlucky Paladin falls to a devastating Wraith crit.Mounted Mayhem: Two party members summon celestial steeds (including an elk!) to great effect, bringing radiant hooves to the undead.Ballista and Trebuchet Tactics: The team commandeers siege weaponry—culminating in a massive 37-damage hit from a trebuchet!💬 Memorable Moments“You can definitely catch these hands.”“Where have my fingers been?”“Not my elk!”“Time to die.”
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