Cocoa Maker

Cocoa Maker 4 - Loops and Goto


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James (MrGeckosMedia.com), joined by, Eduardo (MegaEduX.com), and Karl, teaches how loops, arguments, and goto works in Cocoa.

15:35

Example code from episode.
Loops Example
#import
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int i=0;
while (i!=2) {
NSLog(@"%d", i);
i++;
}
i=0;
do {
NSLog(@"%d", i);
i++;
} while (i!=3);
NSArray *anArray = [NSArray arrayWithObjects:@"Apples", @"Oranges", @"Grapes", @"Bananas", nil];
for (int d=0; d<[anArray count]; d++) {
NSLog(@"%@", [anArray objectAtIndex:d]);
}
NSString *theObject;
for (theObject in anArray) {
NSLog(@"For In: %@", theObject);
}
NSEnumerator *theEnumerator = [anArray objectEnumerator];
while (theObject = [theEnumerator nextObject]) {
NSLog(@"Enumerator: %@", theObject);
}
[pool drain];
return 0;
}
Goto Example
#import
void testGoto() {
NSString *theString = [NSString new];
if (1==12) {
goto Error;
}
goto Cleanup;
Error:
NSLog(@"An error occurred");
goto Cleanup;
Cleanup:
NSLog(@"Releasing the string");
[theString release];
}
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
testGoto();
[pool drain];
return 0;
}

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Cocoa MakerBy Mr. Gecko

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