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Prelude: Callum hates the Monarch mechanic.
Today’s show starts off with a therapy session for Callum & Julian, who have both been recently exposed to the power of MINOTAURS in Legacy. Recounting how they both got destroyed by Legacy’s hottest new way to break Didggerido, they dissect the deck known as Thunderbluff 3.0.
After looking at a couple of recent tournament results, Julian proposes the Top 5 decks of Legacy, while Callum suggests a couple of decks that are also up there, rounding out the most likely decks you’re gonna encounter in a competitive environment. Afterwards we move on to our review of Commander Legends, covering all the parts that will, might or probably won’t see play. Did we mention that Callum hates the Monarch mechanic?
Thanks a lot for tuning into today’s show!
By Julian Patrick KnabPrelude: Callum hates the Monarch mechanic.
Today’s show starts off with a therapy session for Callum & Julian, who have both been recently exposed to the power of MINOTAURS in Legacy. Recounting how they both got destroyed by Legacy’s hottest new way to break Didggerido, they dissect the deck known as Thunderbluff 3.0.
After looking at a couple of recent tournament results, Julian proposes the Top 5 decks of Legacy, while Callum suggests a couple of decks that are also up there, rounding out the most likely decks you’re gonna encounter in a competitive environment. Afterwards we move on to our review of Commander Legends, covering all the parts that will, might or probably won’t see play. Did we mention that Callum hates the Monarch mechanic?
Thanks a lot for tuning into today’s show!