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Tom and Magill recount a couple of brisk yet exposition-heavy adventures in their respective campaigns, but also get sidetracked by a lot of tangential conversation topics, including mention of 10 hours of ambient deep fryer sounds. Plus an exploration of the old Wizards of the Coast map-a-week archives and intense nitpicking of what makes a siege weapon.
Additional materials can be found at compareandcampaign.wordpress.com
Find us on Facebook!
All music composed by Vince Nitro.
By Magill FooteTom and Magill recount a couple of brisk yet exposition-heavy adventures in their respective campaigns, but also get sidetracked by a lot of tangential conversation topics, including mention of 10 hours of ambient deep fryer sounds. Plus an exploration of the old Wizards of the Coast map-a-week archives and intense nitpicking of what makes a siege weapon.
Additional materials can be found at compareandcampaign.wordpress.com
Find us on Facebook!
All music composed by Vince Nitro.