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0:45 Unreal 1 Released – 22 May 1998
2:22 Unframed Productions formed, with James Hammer-Morton and Hugh MacDonald, and created Resident Evil themed content
3:13 Unreal Tournament 1 – 23 May 1999 and Reactor4’s Real Time Movie Studio mod
4:16 Unreal Tournament 2003/2004 which included the first edition of Matinee and further information round 12:00
5:04 Star Fury produces Sucker in 2003
5:58 2003, Epic Games launches the Make Something Unreal Contest with notable films awarded runners up by Friedrich Kirschner (The Tournament) and Unframed Productions’ Lucky Man, EG_Intro from Hongman Leung and The Showdown by Accelerated Pictures.
7:25 2004, Epic’s Make Something Unreal Contest winner was Friedrich Kirschner’s The Journey
8:18 Creators Testing concepts for Blade Runner, Lord of the Things and others
11:12 Spielberg uses Unreal Tournament 1 for pre-viz for Artificial Intelligence with ILM
14:06 First version of Epic’s Unreal Engine released in October 2003 for education and non-commercial projects
15:02 Computer website, HomeLAN, interviewed Friedrich Kirschner about his 2004 winning film The Journey and Steve Polge at Epic Games about why the film was selected – interesting comments!
Full show notes and links at https://completelymachinima.com/2022/08/18/cm-history-with-ben-grussi-unreal-engine/
17:36 Victory’s tutorials on Unreal Tournament 2004
5
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0:45 Unreal 1 Released – 22 May 1998
2:22 Unframed Productions formed, with James Hammer-Morton and Hugh MacDonald, and created Resident Evil themed content
3:13 Unreal Tournament 1 – 23 May 1999 and Reactor4’s Real Time Movie Studio mod
4:16 Unreal Tournament 2003/2004 which included the first edition of Matinee and further information round 12:00
5:04 Star Fury produces Sucker in 2003
5:58 2003, Epic Games launches the Make Something Unreal Contest with notable films awarded runners up by Friedrich Kirschner (The Tournament) and Unframed Productions’ Lucky Man, EG_Intro from Hongman Leung and The Showdown by Accelerated Pictures.
7:25 2004, Epic’s Make Something Unreal Contest winner was Friedrich Kirschner’s The Journey
8:18 Creators Testing concepts for Blade Runner, Lord of the Things and others
11:12 Spielberg uses Unreal Tournament 1 for pre-viz for Artificial Intelligence with ILM
14:06 First version of Epic’s Unreal Engine released in October 2003 for education and non-commercial projects
15:02 Computer website, HomeLAN, interviewed Friedrich Kirschner about his 2004 winning film The Journey and Steve Polge at Epic Games about why the film was selected – interesting comments!
Full show notes and links at https://completelymachinima.com/2022/08/18/cm-history-with-ben-grussi-unreal-engine/
17:36 Victory’s tutorials on Unreal Tournament 2004