#CSK8 Podcast - A podcast for computer science educators

Computational Sophistication of Games Programmed by Children: A Model for Its Measurement


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In this episode I unpack Werner, Denner, Campe, and Torres’ (2020) article titled “Computational sophistication of games programmed by children: A model for its measurement,” which unpacks how the authors updated the game computational sophistical (GCS) model to account for computational learning evident within 39 games development by pairs of middle school children.

Click here for this episode’s show notes.

How to Get Started with Computer Science Education

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00:00 Intro

00:38 Abstract

01:31 My single sentence summary

01:48 Paper introduction

04:47 Design

08:54 Discussion

10:49 Conclusion

11:48 Lingering questions and thoughts

12:01 I'm curious how this model would have differed if the analysis was based on the process rather than the product

13:28 How might the model differ if it also accounted for code that was initially include or attempted, but ultimately removed from the final product?

14:11 How might educators use this model in combination with ipsative assessments?

15:45 How might this model account for variances in complexity evident across the different patterns and mechanics?

16:51 How could a model like this account for sophistication evident with the efficiency of code?

17:50 Outro

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#CSK8 Podcast - A podcast for computer science educatorsBy Jared O'Leary

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