Tabletop Gamers for Good

Con-tribution Meets STEAM into Star Wars


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Summary

In this conversation, Brad Price, Dan Crawford and Jason McKee discusses the inception and growth of the Con-tribution initiative, which partners with nonprofit organizations to host tabletop gaming events. The focus is on the upcoming STEAM into Star Wars event, an interview with Tom Gross and Dan Reem, two teachers from Washington Community High School, highlighting its family-friendly nature and the variety of activities planned. The discussion also touches on the importance of community engagement, the role of gaming in education, the significance of volunteerism in supporting local nonprofits, and an emphasis on the need for inclusive gaming experiences that cater to all ages and interests, fostering a sense of community and fun.

Mentioned in this episode:

  • STEAM Into Star Wars
  • Washington Community High School Library Instagram
  • Coffee with Kenobi Podcast
  • Rebel Base Card Podcast
  • The Hyperion Hub Podcast
  • Teachers in the Dungeon Podcast
  • Jeremy Berkley
  • Olivia J. Bennett
    • 501st Legion - Vader's Fist
      • IDEA / IDEACON
      • The Mandalorian: Adventures Board Game
      • Star Wars: Clone Wars Board Game
      • Vagrant Song Board Game
      • Rhino Hero Super Battle Board Game
      • Ticket to Ride Board Game
      • Horrified Board Game
      • Pandemic Board Game
      • Heart of Illinois Big Brothers Big Sisters
      • Neighborhood House Peoria
      • Advocates for Access
      • Peoria Riverfront Market
      • ⁠Waffle Pop⁠
      • Cabbages and Kings Games
      • Zeek's
      • FlatCon 2025
      • Con-tribution 2025

      • Takeaways

        • The Con-tribution initiative supports local nonprofits through gaming events.
        • STEAM into Star Wars combines education and entertainment for families.
        • Community engagement is crucial for the success of gaming conventions.
        • Games can serve as effective educational tools in schools.
        • Volunteerism plays a significant role in supporting nonprofit organizations.
        • Family-friendly events encourage participation from all age groups.
        • The gaming community is growing and becoming more inclusive.
        • Gamification can enhance learning experiences for students.
        • Building a gaming community requires collaboration and creativity.

        • ...more
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          Tabletop Gamers for GoodBy Tabletop Gamers For Good