Hello listeners! On today's show I speak with Jono Forbes from Defective Studios. Jono is working on an application called VRMT which allows you to create vr inside vr.
Here is a preview of some of the things we talked about.
1:00 Intro and how VRMT works.
2:00 The inspiration for the interface.
4:50 The intended audience for his creation tool/game.
6:47 What's the point of being inside vr to create vr?
10:00 The ultimate vision for VRMT.
13:40 Working with Unity.
15:00 Learning about Jono's background.
16:40 The hardest part about making games.
22:20 Why VR?
25:30 Trying out Dk1 for the first time.
28:00 Redesigning interfaces from the ground up for VR.
29:00 Learning new lessons and knowing what works for VR. Testing out sim sickness.
31:00 What motivates Jono to get involved in VR.
34:00 How to make money in VR.
37:00 What input will look like when creating vr inside vr.
43:30 How to foster a community around your vr experience.
45:00 What does VRMT stand for?
48:30 5 favorite games of all time.
51:00 Ideal game to relive in vr
52:00 Playing the new Monument valley.
54:00 What will pc, mobile and console gaming look like 10 years from now.
57:00 The 10 year view of mobile, console and pc VR platforms.
59 The physical limitations of a fully mobile computing device/ecosystem for all of humanity.
1:02:00 The Boston area VR community progress.
1:04:00 Reactions of friends and family to Jono's vr passion.
1:06:00 Discussion on the Southpark vr episode. (spoiler Alert)
(It makes sense for Southpark to happen inside a vr simulation because that's how Kenny can always keep dying and how all this crazy shit can go down. The Southpark universe is a computer simulation playing out the most absurd and impossible routes the universe can set off in.)
1:10:45 Making all VR creation software inter operable.
1:30:00 Nailing the interface that will justify the utilization of inside vr creation tools.
1:15:00 Speculation as to what will be the Oculus input solution.
1:17:00 What is the best/worst case scenario if Oculus releases the Rift without an input device.
1:20:00 Bring back the Nintendo Power glove.
1:22:00 The MYO armband is a brain reading device.
1:24:00 Closing thoughts and how to stay in touch.
Thanks again to Jono for being a true scholar and gentleman of virtual reality and thank you for listening!
Here are some links to help you keep in touch or follow what Jono is doing:
https://twitter.com/jonoforbes
https://twitter.com/defectivegames
http://www.defectivestudios.com/
http://jonoforbes.com/blog/