The Game Dev Blueprint (English)

Creating a Mario-Style Platformer in Unreal Engine 5 for Beginners: 2D, 2.5D & 3D Made Easy


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Welcome to a new episode of The Game Dev Blueprint! In this episode, we explore how to quickly create a platformer game inspired by classic titles like Mario using Unreal Engine.

We break down the process of building 2D, 2.5D, and full 3D platformer games in a beginner-friendly way, helping you understand which approach is best for your project and how to get a playable prototype running as quickly as possible.

In this episode, you'll learn:

  • How to create a 2D platformer using Paper2D
  • Building a 2.5D platformer with 3D environments and side-scrolling gameplay
  • Creating a full 3D platformer with modern movement systems
  • Implementing Mario-style jumping, movement, and simple enemy combat
  • Understanding character movement physics and player controls
  • Creating smooth side-scrolling cameras and custom camera managers
  • Finding free assets from Epic's Marketplace and Unreal Engine sample projects
  • Building gameplay systems using Blueprints or C++
  • Rapid testing workflows for mobile devices
  • Sharing playable builds with friends and gathering feedback

We also discuss practical tips for beginners, common mistakes to avoid, and how to leverage Unreal Engine's built-in systems to accelerate development without needing a large team.

Whether you're creating your first mobile game or experimenting with platformer mechanics, this episode provides a practical roadmap to help you go from idea to playable prototype quickly.

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The Game Dev Blueprint (English)By Alankar Pradhan