The third and final U.N.I.T. arc episode begins at the center of the Spiral Chamber as the source of the neomagic instability reveals itself. The chamber reacts in full force, shifting light, twisting shadows, and amplifying every surge the operatives create. The fractured relic at the core awakens, feeding on wild magic and lashing out in unstable arcs.The episode focuses on a sustained battle inside a hostile environment that changes with each action the team takes. Surges shift the terrain. Spikes of arcane pressure interrupt movement. The chamber tests their coordination and control as much as their strength. By the end, the team faces the full power of the instability and must contain or neutralize it before the zone collapses around them, setting the tone for the mission that follows.
Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.
Syndicate Disclaimer:
By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.
-Scalebound Syndicate High Command