Previously on Critical Fail, our group was beginning to find out that not everything is as it seems at Foxglove Manor. Each room brings about a new haunting and a new strange occurrence for each character. Our group of fearless adventurers battle these unknown horrors as they prepare to do battle with an unseen evil. The DM also starts really trying to kill off the party, using haunting and poisonous tunnels to his advantage. Thankfully throughout most of the episode he rolls a bunch of 1's and basically gives us cool things because of it. We also confirm that Tarok is really gross and weird, and find out that half the party do not know how caves work. Listen and enjoy as we attempt to make sense of all of this in the latest episode, and please make sure to join in on the conversation on our Facebook page. We promise that we look at it sometimes.