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I interview Chris, the designer of Crystallum: Conflict in the Far Future, a 15mm futuristic war game pitting company sized combined arms units against each other. Designed for a 4 by 4 play surface with an average game lasting two hours.
Chris represents the small game designer with a dream and the grit to see it through.
Check it out at:
https://www.kickstarter.com/projects/gaddisgaming/crystallum-conflict-in-the-far-future?ref=nav_search&result=project&term=crystallum
4.5
66 ratings
I interview Chris, the designer of Crystallum: Conflict in the Far Future, a 15mm futuristic war game pitting company sized combined arms units against each other. Designed for a 4 by 4 play surface with an average game lasting two hours.
Chris represents the small game designer with a dream and the grit to see it through.
Check it out at:
https://www.kickstarter.com/projects/gaddisgaming/crystallum-conflict-in-the-far-future?ref=nav_search&result=project&term=crystallum
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