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The Daughter of Godcast is about movie making, one movie mostly – Daughter of God, just another post apocalyptic, romantic comedy. The first season of the podcast, the Gentle Release was a rambling account of how this movie came to be, and how the making of made me. In this our second season, Crowd Creation, your opinions and critique reveal what scenes are fantastic and which might not quite be. With your feedback, Daughter of God is becoming a way better movie. We’re also setting a precedent as the first movie test screened over the entire internet. Please share, share, share!
In episode 073, we looked at Open Season. A doe grazing in the forest is surprised by the thunk of an arrow into a nearby tree. She looks around, locates the threat and emits laser beams out of her eyes. There’s a pitiful scream and the sound of a body collapsing into the bushes.
Crowd Creation is all about feedback, but how do we get feedback? Not only encouraging feedback but feedback that reveals problems or where a scene might be broken. Getting feedback is a learn as we go process, and I want to share these lessons too.
I requested a count of replays. To solicit more critical feedback, I also asked for “anything that stood out” emphasizing that “there are no right or wrong opinions”. We want to know what is working AND what isn’t. This phrasing seems effective, feedback for Open Season was the most diverse and insightful so far.
This was the first time a scene was uploaded to both Vimeo and Facebook, which increased feedback, perhaps because Facebook peeps tend not to follow external links. The Facebook version had an annoying resolution glitch tho, which makes the scene appear to change focus. Future uploads to Facebook will have to be carefully vetted. Also, is there a Facebook setting to loop expanded video?
As of Saturday January 20, 236 people were reached on Facebook with 145 views. FB also reports that the video was played for total of 53 minutes. The video is 11 seconds long, so 53 minutes is 289 plays, which is twice the number of views Facebook reports. Kinda confusing, FB.
Meanwhile on Vimeo, there were 13 plays, 47 impressions and a 28% play rate. Play rate is plays divided by impressions or how many times the video loaded on a page divided by how often the play button on the video was then clicked. James commented Vimeo play count seemed low. Why would Vimeo be undercounting? There’s still plenty to figure out.
Putting the video on Facebook definitely lowered the plays on Vimeo, but likely increased plays overall. I had been relying on organic or spontaneous likes of the Facebook page but last week I started to invite friends to follow http://facebook.com/daughterofgodcast. You can too – hint hint!
There was lots of super helpful feedback. Thanks so much to everyone who offered their two cents.
Pam commented at dog.movie.
Watched it thrice. Bucolic, then startling, suspenseful, surprising, and ultimately satisfying. Loved how the deer’s head, ears, movement, twitch, and overall expression perfectly synched with the offstage shenanigans and sounds!
Susan from Facebook
I watched it twice. Everything was spot on, and the scream was perfection.
Heather from Facebook
Omg, that was unexpected and hilarious
James from dog.movie
Watched it at least
By Uncle JoeThe Daughter of Godcast is about movie making, one movie mostly – Daughter of God, just another post apocalyptic, romantic comedy. The first season of the podcast, the Gentle Release was a rambling account of how this movie came to be, and how the making of made me. In this our second season, Crowd Creation, your opinions and critique reveal what scenes are fantastic and which might not quite be. With your feedback, Daughter of God is becoming a way better movie. We’re also setting a precedent as the first movie test screened over the entire internet. Please share, share, share!
In episode 073, we looked at Open Season. A doe grazing in the forest is surprised by the thunk of an arrow into a nearby tree. She looks around, locates the threat and emits laser beams out of her eyes. There’s a pitiful scream and the sound of a body collapsing into the bushes.
Crowd Creation is all about feedback, but how do we get feedback? Not only encouraging feedback but feedback that reveals problems or where a scene might be broken. Getting feedback is a learn as we go process, and I want to share these lessons too.
I requested a count of replays. To solicit more critical feedback, I also asked for “anything that stood out” emphasizing that “there are no right or wrong opinions”. We want to know what is working AND what isn’t. This phrasing seems effective, feedback for Open Season was the most diverse and insightful so far.
This was the first time a scene was uploaded to both Vimeo and Facebook, which increased feedback, perhaps because Facebook peeps tend not to follow external links. The Facebook version had an annoying resolution glitch tho, which makes the scene appear to change focus. Future uploads to Facebook will have to be carefully vetted. Also, is there a Facebook setting to loop expanded video?
As of Saturday January 20, 236 people were reached on Facebook with 145 views. FB also reports that the video was played for total of 53 minutes. The video is 11 seconds long, so 53 minutes is 289 plays, which is twice the number of views Facebook reports. Kinda confusing, FB.
Meanwhile on Vimeo, there were 13 plays, 47 impressions and a 28% play rate. Play rate is plays divided by impressions or how many times the video loaded on a page divided by how often the play button on the video was then clicked. James commented Vimeo play count seemed low. Why would Vimeo be undercounting? There’s still plenty to figure out.
Putting the video on Facebook definitely lowered the plays on Vimeo, but likely increased plays overall. I had been relying on organic or spontaneous likes of the Facebook page but last week I started to invite friends to follow http://facebook.com/daughterofgodcast. You can too – hint hint!
There was lots of super helpful feedback. Thanks so much to everyone who offered their two cents.
Pam commented at dog.movie.
Watched it thrice. Bucolic, then startling, suspenseful, surprising, and ultimately satisfying. Loved how the deer’s head, ears, movement, twitch, and overall expression perfectly synched with the offstage shenanigans and sounds!
Susan from Facebook
I watched it twice. Everything was spot on, and the scream was perfection.
Heather from Facebook
Omg, that was unexpected and hilarious
James from dog.movie
Watched it at least