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In this week's episode of the Future Construct Podcast (37 min interview), we are excited to feature Dave Rhodes, Senior Vice President, General Manager - Digital Twins at Unity Technologies (@unity), and your host Amy Peck(@AmyPeckXR). In his role at Unity, Dave leverages a deep understanding of 3D design, engineering, and entertainment software to oversee the company's global business and growth strategy for industrial markets. Previously, Dave served as Executive Vice President of Sales, Services, and Marketing at Paradigm. Before that, he spent 11 years at Autodesk, where he last served as VP of the Americas and Worldwide Engineering Services Sales. Dave holds an MBA in Marketing and Finance from the University of San Diego and a Bachelor of Science degree in Computer Science from the University of California at San Diego.
“I’ve been following Unity for some time and am excited about the direction and vision the company has for the future of games and digital experiences...Between the amazing creations I’ve seen and the enthusiasm and knowledge of the team, I knew it was the right move for me.” - Dave Rhodes, SVP of Digital Twin, Unity Technologies.
Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR games and experiences. Unity's powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences.
Highlights of Dave’s interview with host Amy Peck (@AmyPeckXR) include:
SHOW NOTES
0:37 Amy Peck introduces Dave Rhodes, Senior Vice President and General Manager of Digital Twins at Unity Technologies.
03:04 The AEC industry is a 3D industry, yet there are companies embracing all this technology and then there are the ones that are still working on these archaic systems. How do we bridge that gap?
5:41 So you mentioned a standard. At what point do you think we will get to leveraging BIM and design data to effectively build the digital twin during the process as the building is being built? Do you see trends toward that and where does that demand come from?
12:03 Let's talk a little bit about looking at the retrofitting of buildings, using photogrammetry or lidar scans to create an as-built, and how some of the tool kits of Unity. It's like we're at this dream state in the industry of what we're able to do. And now it's a matter of getting this technology in the hands of people, so they don't have fear because that's what's holding us back.
20:01 From a workflow perspective and practical perspective, how a
Contact the Future Construct Podcast Produced by BIM Designs, Inc!
5
1515 ratings
In this week's episode of the Future Construct Podcast (37 min interview), we are excited to feature Dave Rhodes, Senior Vice President, General Manager - Digital Twins at Unity Technologies (@unity), and your host Amy Peck(@AmyPeckXR). In his role at Unity, Dave leverages a deep understanding of 3D design, engineering, and entertainment software to oversee the company's global business and growth strategy for industrial markets. Previously, Dave served as Executive Vice President of Sales, Services, and Marketing at Paradigm. Before that, he spent 11 years at Autodesk, where he last served as VP of the Americas and Worldwide Engineering Services Sales. Dave holds an MBA in Marketing and Finance from the University of San Diego and a Bachelor of Science degree in Computer Science from the University of California at San Diego.
“I’ve been following Unity for some time and am excited about the direction and vision the company has for the future of games and digital experiences...Between the amazing creations I’ve seen and the enthusiasm and knowledge of the team, I knew it was the right move for me.” - Dave Rhodes, SVP of Digital Twin, Unity Technologies.
Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR games and experiences. Unity's powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences.
Highlights of Dave’s interview with host Amy Peck (@AmyPeckXR) include:
SHOW NOTES
0:37 Amy Peck introduces Dave Rhodes, Senior Vice President and General Manager of Digital Twins at Unity Technologies.
03:04 The AEC industry is a 3D industry, yet there are companies embracing all this technology and then there are the ones that are still working on these archaic systems. How do we bridge that gap?
5:41 So you mentioned a standard. At what point do you think we will get to leveraging BIM and design data to effectively build the digital twin during the process as the building is being built? Do you see trends toward that and where does that demand come from?
12:03 Let's talk a little bit about looking at the retrofitting of buildings, using photogrammetry or lidar scans to create an as-built, and how some of the tool kits of Unity. It's like we're at this dream state in the industry of what we're able to do. And now it's a matter of getting this technology in the hands of people, so they don't have fear because that's what's holding us back.
20:01 From a workflow perspective and practical perspective, how a
Contact the Future Construct Podcast Produced by BIM Designs, Inc!
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