A bundle size oriented approach to a content based app.Finished Protocols in Unwrap - up to the last section on Optionals.Mapped out a data budget for the app binary - targeting a binary that is under 200mb with video and audio content.200mb is a download threshold for allowing downloads over cellularIt’s also a good idea to ship smaller apps for download UXFigured out that we can get 100 minutes of mp4 content to fit in around 50mb - which should take care of the “60 second explanations” within budget.Learned how Duolingo does their animationsChecked out a bunch of the most popular cocopods packagesWatching benchmark tests for the new M1 Pros and Max’sChecking out the open source Unwrap app source files to learn from the architecture. Protocol oriented programming.Checked out Dylan’s new villa - which will be the new office/work space.Chilled out and relaxed a bit with Dylan.