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For Rogues, Hiding is now easier than ever. What were some of your experiences using the 2014 Hiding mechanics?
See Treantmonk's Fighter Damage Analysis for yourself at: https://www.youtube.com/watch?v=5IYWX33a7XA
For more conversations on broader TTRPG and Game Design, check out the Untitled TTRPG Podcast with Wrel and I at: https://youtube.com/playlist?list=PL5d3vzUrw9W0UpczwhbJJwvFHx7mjjrOK&si=KrtvRFllg63A9nfm
Also on Spotify at: https://open.spotify.com/show/7HIwLTBfuhnRwOdlA3Vd2d?si=d5f0e2513e464fee
To join the Darkmore Podcast Community Discord, head to https://discord.gg/4CjhBQxX
Or email me directly at: [email protected]
Credit to https://www.FesliyanStudios.com for the background music
By John TanakaFor Rogues, Hiding is now easier than ever. What were some of your experiences using the 2014 Hiding mechanics?
See Treantmonk's Fighter Damage Analysis for yourself at: https://www.youtube.com/watch?v=5IYWX33a7XA
For more conversations on broader TTRPG and Game Design, check out the Untitled TTRPG Podcast with Wrel and I at: https://youtube.com/playlist?list=PL5d3vzUrw9W0UpczwhbJJwvFHx7mjjrOK&si=KrtvRFllg63A9nfm
Also on Spotify at: https://open.spotify.com/show/7HIwLTBfuhnRwOdlA3Vd2d?si=d5f0e2513e464fee
To join the Darkmore Podcast Community Discord, head to https://discord.gg/4CjhBQxX
Or email me directly at: [email protected]
Credit to https://www.FesliyanStudios.com for the background music