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The party arrives in the Feywild without Dusk, finding themselves on an elevated causeway above a swampy landscape. After resting, and observing the strange tides that affect the region, the party descends from the causeway, heading toward a balloon they saw crashing about a mile away.
Along the way, they are accosted by a group of harengon bandits, and after Muriel and Serena taunt them, a fight ensues, with the party killing four of the bandits. The party takes the bandits' giant snail, but Muriel's behavior turns it hostile toward her. Continuing on, they find Sir Talavar, the faerie dragon, trapped in a cage guarded by giant snakes, which they dispatch...
By Rae BradleyThe party arrives in the Feywild without Dusk, finding themselves on an elevated causeway above a swampy landscape. After resting, and observing the strange tides that affect the region, the party descends from the causeway, heading toward a balloon they saw crashing about a mile away.
Along the way, they are accosted by a group of harengon bandits, and after Muriel and Serena taunt them, a fight ensues, with the party killing four of the bandits. The party takes the bandits' giant snail, but Muriel's behavior turns it hostile toward her. Continuing on, they find Sir Talavar, the faerie dragon, trapped in a cage guarded by giant snakes, which they dispatch...