
Sign up to save your podcasts
Or


In the 9th episode of the Developers' Den Podcast, we talk about the origins of microtransactions in video games and their effect on the industry. We explore both the benefits and the slippery slope of too much monetisation that can inherently ruin a game's experience and its identity. We continue the conversation by taking a look at the newly released Helldivers 2 and Dragon's Dogma 2 and how the two games implemented microtransactions differently, resulting in contrasting reception from both players and industry leaders.
By RainyGamesIn the 9th episode of the Developers' Den Podcast, we talk about the origins of microtransactions in video games and their effect on the industry. We explore both the benefits and the slippery slope of too much monetisation that can inherently ruin a game's experience and its identity. We continue the conversation by taking a look at the newly released Helldivers 2 and Dragon's Dogma 2 and how the two games implemented microtransactions differently, resulting in contrasting reception from both players and industry leaders.