On the Shoulders of Dwarves

Death by Dice (episode 33)


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### Before the death (1:35)
Should we allow death? Under which circumstances should we allow death?
Set expectations. Personal example: Uri don’t allow random deaths, except on critical moments or on player decision.
What can the player whose character just died do for the rest of the session?
[Dungeon Crawl Classics](https://en.wikipedia.org/wiki/Dungeon_Crawl_Classics)
[Dusk Barrens after-death rules](https://dusk-barrens.obsidianportal.com/wikis/advancing-your-character) for D&D.
[Fate](https://www.evilhat.com/home/fate-core/)
### At the moment (13:20)
Didn’t feel resentment toward the GM. “That’s on us” - meaning, we agreed to that.
Ask yourself: Was it a good death? Was it significant?
Give the moment room to expand. Don’t rush forward, don’t metagame, don’t think about how to fix this.
In a way, that’s why we play with dice, to be surprised.
Make a big deal out of it, respect it.
[The Death and Return of Superman](https://www.youtube.com/watch?v=0PlwDbSYicM)
### After the death (31:32)
Let it have repercussions, from the GM side (effects on the worlds around you) and on the players side.
What Dassi originally planned for Telemachus, and how she might change it now: becoming obsessed in finding more radical solutions - elemental magic has failed me.
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On the Shoulders of DwarvesBy The Dwarves

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