Broken Silicon

199. Death of 8GB GPUs, RX 7600 XT VRAM, AI Taking Jobs, Ray Tracing | UE5 Developer

04.04.2023 - By Moore's Law Is DeadPlay

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An Unreal Engine 5 dev joins to discuss what’s happening with VRAM usage in modern games.

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0:00 Welcoming our "Half-Anonymous" UE5 Developer

10:05 The State of Modding in Modern Games, SDKs and Gatekeeping

16:51 How AI is Changing Game Development, Evolution of Unreal Engine

29:36 Will AI replace Game Developer Jobs?

44:16 What do Developers need more VRAM for?

47:35 Are 8GB Graphics Cards running out of time?

1:03:20 What do Nvidia Engineers think about 8GB GPUs? What about RTX IO?

1:09:00 What Minimum Specs do Devs wish they could mandate?

1:16:43 What happens when Devs drop PS4? What do they wish Min Specs were?

1:23:40 Should AMD launch the RX 7600 XT with 16GB?

1:30:07 When will Ray Tracing become standard in most games?

1:42:42 Software vs Hardware Accelerated Lumen, UE5 TSR vs DLSS & FSR

1:50:26 E-Cores for gaming, Unreal Engine Monopoly, Godot

1:59:23 What's the next Big Tech to advance Gaming?

Sony Santa Monica Dev Broken Silicon: https://youtu.be/239ntwGzg7c

Comprehensive MLID Zen 5 Leak: https://youtu.be/MJr4o8qqAqA

https://www.techpowerup.com/review/forspoken-benchmark-test-performance-analysis/5.html

https://www.techspot.com/review/2627-hogwarts-legacy-benchmark/

https://www.techpowerup.com/review/resident-evil-4-benchmark-test-performance-analysis/4.html

https://youtu.be/3q-eED0-vMc

https://youtu.be/_lHiGlAWxio

https://youtu.be/Hpd7nCzeFRs

https://www.techpowerup.com/review/dead-space-benchmark-test-performance-analysis/5.html

https://docs.indreams.me/en-US/game-info

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