
Sign up to save your podcasts
Or


https://etao.blog/wp-content/uploads/2014/01/etao-podcast-07-20140114.ogg
Just how much work should we be doing to decide what is and isn’t a game, and why? Where does an attempt at clear, precise language become an unproductive terminological sword-measuring contest? Where does an attempt at broad inclusion become a mushy lack of useful definitions?
Plus, a few words on what Richard is up to next (a close reading of Droqen’s Starseed Pilgrim), and just how cold it’s been in Chicago (very damn cold).
———
• If you want to know where Richard is coming from, his Trigon Theory and his “Defense of Gameplay” are good places to start, as is his personal glossary.
• Skyyyyyyyyyyyyyyyyyyyyyype!! (Said like “Kaaaaaaaaaaaaaaaaaaahn!!”)
———
“All The People Say” by Carpe Demon.
We’re on iTunes. We’re also on Stitcher. And let’s not forget Podbay.
By Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino5
66 ratings
https://etao.blog/wp-content/uploads/2014/01/etao-podcast-07-20140114.ogg
Just how much work should we be doing to decide what is and isn’t a game, and why? Where does an attempt at clear, precise language become an unproductive terminological sword-measuring contest? Where does an attempt at broad inclusion become a mushy lack of useful definitions?
Plus, a few words on what Richard is up to next (a close reading of Droqen’s Starseed Pilgrim), and just how cold it’s been in Chicago (very damn cold).
———
• If you want to know where Richard is coming from, his Trigon Theory and his “Defense of Gameplay” are good places to start, as is his personal glossary.
• Skyyyyyyyyyyyyyyyyyyyyyype!! (Said like “Kaaaaaaaaaaaaaaaaaaahn!!”)
———
“All The People Say” by Carpe Demon.
We’re on iTunes. We’re also on Stitcher. And let’s not forget Podbay.